Glossary
The words ePegboard uses, in plain terms. Where a term has its own page, follow the link for the detail.
| Term | What it means |
|---|---|
| Session | One club night or event. You create it, run games on it, and end it when the night is done. Everything is recorded against the session. See Sessions. |
| Profile | A saved set of defaults for a session - its courts, scoring, pricing and so on. You pick a profile when you create a session, then can override settings for that one session. |
| Venue | Where a session is played. An optional label on the session. |
| Attendee | A player who is checked in to a session. |
| Waiting queue | The players who are checked in and waiting to be picked for a game. The picker draws from the queue. |
| The picker | The part of ePegboard that chooses the four players for the next game, balancing fairness and good games. See The game picker. |
| Pick | A suggested game - the four players the picker has chosen for a free court. You can accept it, swap players, or pick again. |
| Court | A playing court. A session runs one or more in parallel. Each court has a name you choose - so the board can match your hall’s signage - and a tick for whether it is in use. See Session setup. |
| Court list | The courts a session or profile plays on, one row each. Adding a court, renaming it and ticking it in or out of use all happen here, and the list is the count - there is no separate “number of courts” to keep in step. Removing a court is a profile-only action; during a night you untick it instead. |
| In use / out of use | Whether a court is available for play tonight. Unticking a free court drops it from the board; unticking one with a game on it lets that game finish first (the court shows as closing). |
| Prep panel | The next-game preview on the board. One prep panel shows the next game; you can have up to three, staging the next three games. |
| Game | One match on a court between two pairs. Recording its score feeds the ratings. |
| Rating | A number reflecting how a player performs against expectation, updated after every game. It powers the picker, tournaments and team tools. See How ratings work. |
| Tier | A named starting level used when you add a member - Beginner, Recreational, Novice, Intermediate, Advanced or Expert - each mapping to a starting rating. Only used to seed a new player before they have real results. |
| Settling | The early phase for a new player, when their rating moves quickly because the system is still learning their level. A “Settling” marker shows beside the rating until they have 15 rated games, and clears at 15. Their rating keeps slowing for a while after that - see the K factor row below. |
| K factor | How much one game can move a rating - high while a player is settling, low once settled. It starts at 500, falls by 10 with every rated game, and floors at 30 after 47 games. That 47 is a separate thing from the 15 games the Settling marker uses. See How a rating change is calculated. |
| Drawn game | A game that finished level. ePegboard will not accept a tied score at a club night, so these only come from a club’s imported history. A draw counts as a loss in every win-loss record, win rate and results square. See A drawn game counts as a loss. |
| Standings table | The club-night recap’s list of everyone who played - position, name, games, W-L, win %, rating change, results squares, and initial and final rating - in the order the club ranks on. See The standings table. |
| Sticky pair | Two players you choose to keep partnered for a session, instead of the picker mixing them around. They still rotate fairly; they are just kept together whenever both are in a game. See Sticky pairs. |
| King / Queen / Champion of the Court | The night’s award for the best win rate, shown on the club-night recap. The title follows the winner. It is not the same as the top of the standings table, which is in the club’s chosen order. See Awards of the night. |
| Award eligibility | The bar for the Champion of the Court award: at least 3 finished games, and more than half the finished games the busiest player played that night. Exactly half is not enough. It decides the award only - the standings table is not affected by it. See Why the crown is not always on the top row. |
| Membership type | Whether a member is Full, Trial or Guest. Used for pricing and reporting. |
| Owner / Admin / Player | The three levels of app access to a club. Owners and admins can run sessions and manage the club; players can view. Separate from whether someone is picked for games - see Add another organiser. |